Secrets WOT. What advantages get players with minimal graphics

Anonim

For tankers who follow the top players in WOT, it is no secret for a long time that almost all professionals twist the graphics settings at a minimum. On minimals, playing the result is much more convenient, although the picture with unaccustoms can cut the eye.

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This article will dismantle the highlights that should be borne in mind if you wish to optimize the picture in order to achieve maximum efficiency on the battlefield, and sometimes getting small advantages over opponents.

General recommendations

First of all, the permission in the game is worth installing the same as on the monitor. Thus, you can avoid excessive pixelization. It is also not recommended to play on monitors whose resolution is less than 1080p.

There are different approaches in setting up the picture. Of course, you can safely unscrew everything at least if aesthetics are not important. This will increase the frame, will allow you to be less distracted by insignificant parts and simplifies aiming. But not everyone wants to look for a long time to look at square tanks for the sake of the cherished figures of statistics - some settings can be left at the maximum that the picture becomes more pretty.

Optimal settings

Blur when moving

- This indicator is worth minimizing, especially if the monitor supports frame shift frequencies above 60 Hz. He "eats" the significant power of the video card, which lowers framerate and does not give a high-frequency monitor to realize all its potential.

Transparency of foliage

- A fairly important and informative graphic option. The transparency of foliage is to leave the included. With such settings ahead, the standing bush becomes completely transparent when approaching it to a distance of 15 meters and closer.

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The difference in the position of the machine on the screenshots is less than a meter, while the picture is differ dramatically. These settings allow you to clearly see and realize when the camouflage bonus is started after the shot and the subsequent change of position (departure to the bush). If the grass is not drawn in the sniper sight - it means that the camouflage bonus does not work. Thus, focusing on the picture to leave, shining the enemy and travel back to the shelter for the subsequent shooting will now become much easier.

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Grass in sniper mode

- Also setting up, the disconnection of which can seriously alleviate the gameplay. Screenshots are extremely eloquent:

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It allows you to absolutely clearly understand where the relief ends and the opponent begins, which part of his car is open for hits and where the projectile will fly. With the grass enabled in sniper mode, the risk of shells in the ground increases sharply.

Quality of additional effects and improved physics of destruction

- These settings should also be minimized and disable respectively. It is responsible for the level of detail of destruction when hitting buildings. When they collapse, the debris falls on the car and, if the improved physics of destruction is included, they are crumbling realistically. It looks very spectacular, but can distract and confuse. By the tank, filled with fragments, it is more difficult to aim and understand the boundaries of his body. The same debris can be stuck on the cannon and then nothing except concrete texture will be visible in sniper mode.

3D render resolution and dynamic adjustment - each texture in the game is, in fact, the image of a certain resolution. The setting of these images in the maximum resolution will take the resource of the video card operational memory, therefore it is not recommended to the owners of weak systems. If you leave the option of the dynamic adjustment, the textures that are on a more distant distance from the player will be rendered by the game by the game in less resolution. Accordingly, the further texture, there is less resolution of its drawing. Thus, the load on the system is reduced and can grow frame.

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