Total War Saga: Troy - Unambiguous ambiguity

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In the subject

Probably, you have already managed to try Total War Saga: Troy? Or drag? IAK or otherwise, we will talk about this game today, and we hope to embroider new points of view on the project. How good is the game and is urgent at all today, today we'll see, relying on a full-fledged product, and not speculation of waiting, based on delicious rumors of developments. Let's start with the fact that Total War Saga is a small collection of mini games occurring in which focused on specific historical events, in real history pages: This series is called SAGA. Troy became the second game in the series, and Avangarist spoke Thrones of Britannia, which, unfortunately, did not borrow much success. Therefore, there may be a skeptical attitude, but we urge everything to check on our own experience, besides, do not argue about tastes. Anyway, the developers always listen to the majority and try to correct the mistakes to indicate gamers: so on our scenes with you, improved gameplay and increased the complexity of famous games that, about the idea, and so should not be problems with "ideality ". As, let's see what Total War Saga turned out to be Total War Saga: Troy and make your own conclusions: without prejudice and looks at the past.

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Trojan War

Obviously, the inspiration for the creation of Troy has become events that really happened in three, namely, the misconception of the Trojan war, which gave birth to a lot of legends and the basis for films, books, numerous studies and disputes. Disputes - because so far historians do not agree: whether all these events have any place? Maybe it's just an impressive myth? It is known that most of those known to us to this day researchers read in the Homarie works ... (Did you read?) ... The war that thorms so many contradictions in the minds of mankind, arose on the basis of almost romantic. Paris, the royal son, kidnapped Elena that was the wife of the Spartan Tsar: this was the reason for the invasion of Spartans on Troy.

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One way or another, it is difficult to argue that such large-scale events could become fiction, because on Earth fully inexplicable, nevertheless, the Egyptian pyramids, for example, to name nklevit: they are, even if it is unclear, whose hands are it. The Egyptians do not disclose the secret on the emergence of their pyramids, or rather, they argue that they have built them themselves, on technologies, they are accustomed to explanations. But the Greeks on the contrary, argue that the Trojan War really was and remembered as early as the most bloody battles, no doubt. World historians still fight over this mystery, and we can only choose what to believe. The creators of the game chose to adhere to the events presented in the Scriptures of Homar, and not follow the conclusions of scientists: and it is beautiful.

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Characters and factions

The game has two fractions: Danaires and Trojans, in each of which four players. They have their own settlements, army and leaders. Each fraction has two features that affect the gameplay, and in the game they start with opposite parts of the map. We have to have eight campaigns that offer two outcome options of events: the first classic, corresponding to Homerovsky essays, and the second is improvisation of the game creators. We will conquer enemy territories, develop our lands, and all this is accompanied by the worship of all of us known to the gods: Zeus, heer, Apollon, Athena, Poseidon, Ares and Aphrodite. In order to get a maximum of benefits, it is better to choose one or two gods to worship. The transition to a new level is accompanied by the opening of additional skills, from which you need to choose one, and the skills can be improved. You can increase the chances of victory using agents that appear when the gods are enlistling, but these epic characters appear, only to make one step in battle: after they disappear.

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Resources

In Troy five types of resources, including gold, food, stones, wood and bronze. Food is necessary not only for powering troops, but also for hiring; Stones and wood will be needed in construction, and gold is the most rare resource. Before the balance must be monitored, and also to keep in mind that resources are not focused in the same locations. By the way, bonus balls for worshiping gods can be enhanced by the construction of temples, therefore resource mining is a very important point. Prayers and special rituals also increase chances. It's funny that it is easier to build temples in place just destroyed than to produce resources and build our own buildings, however, this approach is rather boring.

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Gameplay and maps

Not to say that very exciting. Strange, but it happens that it does not go to cope with not even the most strong enemies, as if in battle the army periodic loses its strength. Different squads seem to behave too much, without showing outstanding abilities, and another battle seems tightened: you want to enter a hand-to-hand fight in length in a few minutes, while not observing the progress? .. At the same time, you do not have a mixture and build your interesting tactics. It turns out, here it is just allegedly anything. But everything looks pretty interesting, to become an extraordinary story: centaurs, minotaurs, giants, sirens ... Good maps can be attributed to positive features: a variety of locations are asked for interesting details and as far as possible complicates the process. On the other hand, the world of War Saga: Troy looks not particularly impressive in the visual plan: the graphics are painfully artificial.

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Artificial Intelligence

It could be a chicken, but rather is a problem: some stupid intelligence is constantly tupit that for our time it is unforgivable. There are practically inconspicuous details that have come, but they immediately replace disappointment, and moreover, it seems that most of the time AI does not benefit to us, and at the detriment, literally reading the podasses on the battlefield.

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Visual and musical accompaniment

Let the graphics and not first-class, but generally balanced. I would like to see more realistic cities, but at least the style is present. The interface cannot be called intuitive, but they will warm up pretty quickly. There are moments that seem too litlable, but in general, everything is not bad. As for sound accompanying, you will not call it atmospheric: it can be seen, it was not necessary to find a sidelic composer, and the creators decided not to bother for a long time: and in vain.

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Require

Surprisingly, but for the modern game Total War Saga: Troy does not pick up at all, it normally launches even on the simplest leptopa, albeit not at the maximum graphics settings.

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In conclusion

Yes, the game is ambiguous, causes many questions, but the failure to call Troy can not. There is a lot of flaws, ranging from artificial intelligence, without which one could do, ending with the stupidity of fights, in which you can not even build tactics, and around everything is too toy. But you can choose different gods to worship, build temples from independently mined resources, to receive bonuses for it and improve skills, sometimes even get epic agents to help, although, only at times. In the meantime, full of mythical creatures, so the game does not look boring, besides, all characters have more or less developed special abilities. Definitely, the creators of the game could do more, but what we see, deserves attention to at least one passage. Anyway, the project is curious, at a minimum due to history. We are sure that the next part will be even better, logically showing the progress of the studio. Which historical event it will be dedicated, I will soon find out!

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About the game Total War Saga: Troy

Platform: Mac, PC

Genre: Strategy.

Release date: August 13, 2020

Developer: Creative Assembly Sofia

Publisher: Sega.

Minimum System References

OS: Windows 7, 8, 8.1, 10 (64-bit only)

Processor: AMD Athlon II X3 455 / Intel Core2 Duo E6850

RAM: 4 GB

Disk place: 26 GB

Video adapter: AMD Radeon HD 5770 / NVIDIA GeForce GTX 460

Recommended System References

OS: Windows 7, 8, 8.1, 10 (64-bit only)

Processor: AMD Ryzen 5 2600 / Intel Core i5-6600

RAM: 8 GB

Disk place: 26 GB

Video adapter: AMD RADEON R9 270X / NVIDIA GeForce GTX 970

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